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Segger
- emWin
- Graphics Library (GUI)
Graphics library (GUI)
- Bitmaps of different color depths supported.
- Bitmap converter included.
- Absolutely no floating-point usage.
- Fast line/point drawing (without floating-point usage).
- Very fast drawing of circles/polygons.
- Different drawing modes.
- Variety of Fonts included
- Touch-screen and Mouse support included
- Simulation included
All LCDs can be supported
Drivers can be written for all types of LCDs, including monochrome, gray
scale passive and active color(TFT) displays. LCD drivers for all common
LCDs already exist.
Currently available drivers
See our list of supported
display controllers...
Fonts
- A variety of different fonts are shipped with the basic software:
4*6, 6*8, 6*9, 8*8, 8*9, 8*16, 8*17, 8*18, 24*32, and proportional fonts
with pixel-heights of 8, 10, 13, 16.
- New fonts can be defined and simply linked in.
- Only the fonts used by the application are actually linked to the
resulting executable, resulting in minimum ROM usage.
- Fonts are fully scalable, separately in X and Y.
- Font converter available; any font available on your host system (i.e.
Microsoft Windows) can be converted.
All CPUs supported
All that is required is a CPU with an ANSI-compliant "C"-compiler. Anything
from 8 to 32 bits works; 16-bit CPUs or better are advisable for speed
reasons.
Color management
emWin features an integrated, very efficient color management
system. This system allows conversion of logical colors (RGB format) into
the physical colors which your LCD can display at run time. This way your
application does not really need to be concerned to much with the available
colors, LCDs can easily be interchanged. For optimized applications, the
system can also display bitmaps using indices generated at (pre-)compile
time by the application programmer or by the bitmap converter.
Layer structure
emWin has been redesigned from scratch. It consists
of 4 layers, which can be used individually:
- Layer 4: Window manager
- Layer 3: Widget library
- Layer 2: Graphic library
- Layer 1: LCD Driver(s)
Small memory footprint
emWin has been designed to have a memory footprint as
small as possible. Various configuration switches allow tailoring the
software to perfectly match your needs, reducing memory consumption to
a minimum. The memory requirements vary depending on which parts of the
software are used and how efficient your target compiler is. It is therefore
not possible to specify precise values, but the following applies to typical
systems:
Small systems (no window manager)
- RAM: 100 bytes
- Stack: 500 bytes
- ROM: 10-25 kb (depending on the functionality used)
Big systems (incl. window manager and widgets)
- RAM: 2-6kb (depending on number of windows required)
- Stack: 1200 bytes
- ROM: 30-60kb (depending on on the functionality used)
Return to main emWin page...
You can download an evaluation
version of emWin from our Literature/Download section....




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